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Install Guild Stack, run one bounded task, and learn where its evidence lands.

Page evidence

First run · route 01

map / active

One bounded task, five inspectable stops

  1. RequestName the task/guild:guild “one bounded change”
  2. GateApprove scopeSpec, team, and lane plan stay visible.
  3. DispatchRun the laneFocused context and explicit authority.
  4. ReviewChallenge + verifyFindings must resolve before the route closes.
  5. TerminusOpen the receiptThe final message is not the source of truth..guild/runs/<run-id>/
The route pauses at load-bearing decisions and terminates in files your team can reopen.
Where this is defined
  • docs/v2/lifecycle.md
  • docs/v2/observability.md

Route guides

Install before you steer.

Start

  • Get started with Guild Stack

    Install Guild Stack on a receipt-verified host or preview one of 16 named targets, then run one bounded task with local .guild/ evidence.

  • How Guild Stack works

    Follow one task through Guild Stack's six-phase lifecycle, three entry lenses, approval gates, specialist lanes, review, and reflection.

  • Command reference

    The flat /guild:<verb> command surface: run the lifecycle, jump phases, inspect status, query memory, tune settings, and keep approval gates visible.

  • Installation and updates

    Install Guild Stack through the supported host path, choose stable or beta, inspect the install receipt, and apply updates without hiding host limits.

Your first receipt is the starting point.

Continue into Run to see how approved project inputs become specialist lanes and closure evidence.